
Eight synthesis engines. Twelve analogue filters.
Zero compromise.
Every channel carries two fully independent synthesis layers (A/B) with Morph crossfade — an oscillator, a noise generator, and a sample playback engine, all running simultaneously. Shape each layer independently, then sculpt the blend.
Not just a grid. A full rhythmic composition environment — Elektron-style conditional triggers, Euclidean generation, groove templates, and per-step micro-timing. Patterns that evolve over cycles, never repeating exactly.

"Precision DSP meets intuitive step sequencing."
No convolution. No hidden CPU spikes. Every effect is purpose-built using first principles — from the Hadamard mixing matrix in the reverb to the polyphase IIR anti-aliasing in the distortion.
Syncable to host tempo. Routes to 140+ destinations including filter cutoff, pitch, pan, reverb send, and every per-step parameter.
One-shot ADSR triggered on every step hit. Shape any parameter with a precise, repeatable transient envelope.
Pitch, volume, pan, probability, gate, micro-offset, ratchet, morph, mutation — each step can diverge from the channel default.
Memory safety and real-time guarantees are not optional features — they are architectural necessities. TOMiC makes zero dynamic allocations on the audio thread. Ever.

TOMiC is free and open to the community, developed with care by Tomasz Głuc — the creator of OMNi DAW.
VST3 · CLAP · Standalone · Windows · Linux · v0.1.0-alpha