Up to 16 channels of physical modeling and modular synthesis. Featuring 11 synthesis architectures (inc. 33 Braids & 9 Plaits engines), 12 noise types, 8-slot filter chains, 450+ modulation matrix targets, and Artchemy live visual art generator.

Continuous development with 10 noise models, enhanced Euclidean sequencer, and zero latency.
Every channel contains two independent synthesizer engines (Layer A & B) with real-time continuous morphing. Choose from 11 core synthesis architectures, 33 Braids algorithms, and 9 Plaits macro engines.
Dual Oscillators (OSC1 + OSC2)Select between Poly-BLEP Virtual Analog (Sine/Tri/Saw/Square), Linear & Phase FM, Ring Modulation, 8-partial Additive Harmonics, Cluster Oscillator, 33 Mutable Instruments Braids algorithms, and a complete 9-engine Plaits macro-synthesizer clone.
Dual Noise (NOISE1 + NOISE2)Dual independent noise generators with 12 synthesis algorithms (White, Pink, Brown, Metallic, Velvet, Sample, Karplus-Strong, Clocked Digital S&H, Cluster inharmonic, Chiptune LFSR 8-bit, GrainGlitch, FilterBank) and SnareWire mass-spring physics.
Master Console & BusFull 16-channel hardware-modeled console mixer with individual ballistic PPM peak meters (Peak-Hold), Mute/Solo, Pattern Lock (PAT), Aux Sends, Stereo Width expansion, and Master True-Peak Brickwall Limiter.
Noise Filter ChainStack up to 8 independent filters per layer with serial or parallel routing. Includes 12 zero-delay feedback (ZDF) circuit emulations: Moog 24dB 4-Pole Ladder, Korg 35 Sallen-Key, 303 Diode, OB-Xd State Variable, Child Genius Formant, and Comb FDN.
Sample Engine & SlicingBrowse samples with live audio waveform preview, drag-and-drop loading, root pitch detection, transient slicing points, and non-destructive reverse playback. All samples embed directly into DAW session files.
Up to 4 LFOs, 4 ModEnvelopes, 4 Marbles, plus 7 mathematical generators per layer. Wire any parameter with animated patch cables into 15 routing slots per modulator.
Up to 4 / LayerDedicated modulation envelopes with logarithmic and exponential curve tension, hold stage, and velocity scaling.
Up to 4 / LayerHermite spline waveform drawing, S&H step randomization, cross-rate modulation, and continuous free-running drift.
2 per ChannelDual-axis continuous modulation controller. Each X and Y axis controls its own bank of 15 modulation destinations.
4 per ChannelRecord custom freehand modulation curves and gesture automation in real time with sub-frame sequencer playback.
Up to 4 / LayerStochastic voltage generator inspired by Mutable Instruments Marbles with adjustable coin-toss probability and Deja Vu loops.
Up to 4 / LayerProbabilistic state machine generating evolving rhythmic sequences based on transition matrix probabilities.
Up to 4 / LayerMathematical 3-variable differential chaos simulation providing infinite non-repeating modulation trajectories.
Up to 4 / LayerWolfram Rule 30 & Conway Life mathematical grid simulations generating complex algorithmic gate patterns.
Up to 4 / LayerPattern manipulation language principles applied to Euclidean polyrhythms, polymeters, and shifting phases.
Up to 4 / LayerN-body orbital mechanics simulation calculating planetary gravitational pulls for organic tempo fluctuations.
Up to 4 / Layer2D acoustic nodal pattern simulation visualizing standing vibration waves across physical metallic plates.
Global & Channel7 channel macro knobs plus 4 global macro controllers capable of routing to 140+ destinations simultaneously with adjustable depth.
SequencerLock any synthesis parameter per step across all 64 steps for radical sonic variation on every sixteenth note.
Sequencer12 regular lettered pattern banks (A-L) for song arrangement plus a 13th dedicated global FILL override slot.
Every voice channel possesses its own dedicated FX chain with zero latency, flexible routing order, and full parameter lock automation.
Drive8 distortion algorithms (ArcTan, Tape, Tube, Fuzz, Rectify, HalfRect, Diode, FoldBack) and diode wavefolder.
DigitalVariable bit depth (1-16 bits) and downsampling for gritty lofi chiptune character.
ModulationCarrier multiplication circuit producing dissonant inharmonic sidebands.
SpectralHilbert transform single-sideband frequency shifting for metallic resonances.
EQSurgical bell and shelving filters with independent frequency, Q factor, and gain.
Modulation6-stage allpass filter matrix with feedback resonance and stereo phase spread.
ModulationBBD-style bucket brigade delay emulation (2-4 voices) for rich stereo widening.
SpatialClean tempo-synced delay with cross-feedback and highpass/lowpass damping.
SpatialPhysical tape loop simulation with wow & flutter, motor wear, and saturation.
SpatialComplex rhythmic delay pattern generator with independent tap pans and gains.
AcousticPhysical spring tank emulation with mechanical rattle and metallic impulse decay.
DynamicsFast peak and RMS compressor with sidechain highpass and punchy transient snap.
GranularRust port of Mutable Instruments Clouds granular engine embedded directly inside the FX chain.
PhysicalModal resonator based on Mutable Instruments Rings with Modal, Sympathetic, and String modes.
GlitchBeat-synced transient buffer repeater with 1/4 to 1/64 grid, pitch decay, and reverse slice rolls.
TOMiC converts drum triggers and modulator trajectories into live procedural visual art in real time. Perfect for VJing, livestreaming, and OBS integration.
Splatter, Ink Blot, Stardust, Particles, Fractals, Networks, Tunnel, Cellular Automata, Double Pendulum, and Kaleidoscope mirror symmetry.
Stream live canvas graphics with zero CPU penalty directly to your web browser, projector, or OBS Studio browser sources.
Map velocity, gate length, pitch tracking, and LFOs to brush density, color hue rotation, and gravity forces.
Compatible with Windows and Linux. Works seamlessly in OMNi DAW, Ableton Live, FL Studio, Reaper, Bitwig, Cubase, and Studio One.