TOMiC mascot — hooded cosmic drummer
Free Drum Synthesizer Plugin · VST3 · CLAP · Built in Rust

TOMiC

Drum Synthesizer

Eight synthesis engines. Twelve analogue filters.
Zero compromise.

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Synthesis Channels
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Analogue Filter Models
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Patterns per Song
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Steps per Channel
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Modulation Destinations
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Dynamic Allocations in Audio Thread
01 / Synthesis Engine

A forge for
any sound.

Every channel carries two fully independent synthesis layers (A/B) with Morph crossfade — an oscillator, a noise generator, and a sample playback engine, all running simultaneously. Shape each layer independently, then sculpt the blend.

Band-Limited Oscillator
Poly-BLEP anti-aliasing across all waveforms. Pitch envelope with concave/linear/convex shaping. Hard sync, FM, cluster/detune, and PWM — all on a single oscillator.
Noise Generator
White, Pink, Brown, Velvet, and Metallic modes. Metallic uses a dedicated feedback delay network for authentic cymbal and bell resonances — no samples required.
Sample Layer
Per-channel sample playback with slice support, independent from synthesis. Blend acoustic layers with synthesised transients in a single engine.
A/B Morph
Two complete synthesis layers per channel with independent parameter sets. Morph crossfade is automatable — animate the blend with an LFO or step sequencer lane.
12 Analogue-Modelled Filters
Every model responds authentically to input gain, resonance, and modulation at full sample rate.
Clean SVF
Moog Ladder
303 Diode
Korg35
OB-Xd
Comb Filter
Vintage
Cutoff Warp
Resonance Warp
Formant
Sample & Hold
Phaser
02 / Step Sequencer

Rhythms that
breathe.

Not just a grid. A full rhythmic composition environment — Elektron-style conditional triggers, Euclidean generation, groove templates, and per-step micro-timing. Patterns that evolve over cycles, never repeating exactly.

Live Preview
KICKSNARECLAPHH
13 Patterns
A–L plus a Fill pattern. Chain them into a full song arrangement with per-pattern automation.
64 Steps / Channel
Independent step count and length per channel. Mix 16-step kicks with 32-step hi-hat rolls.
Conditional Trigs
Elektron-style Ratio (x:y), Not Ratio, First, Not First. Patterns that evolve over cycles.
Micro-Offset
Per-step ±100 ms nudge. Push the snare back, pull the hi-hats forward. Organic, breathing grooves.
6 Groove Templates
Laid Back, Push, Shuffle, Bossa Nova, Funk Heavy, Human — global groove applied per channel.
Euclidean Engine
Automatic Euclidean pattern generation with rotation. Mathematical rhythms in one click.
TOMiC mascot — hooded cosmic drummer
"Precision DSP meets intuitive step sequencing."
03 / Effects Arsenal

Professional grade,
fully self-contained.

No convolution. No hidden CPU spikes. Every effect is purpose-built using first principles — from the Hadamard mixing matrix in the reverb to the polyphase IIR anti-aliasing in the distortion.

FDN Reverb
8-line Feedback Delay Network with Hadamard mixing, per-line stereo modulation, and frequency-dependent damping.
Distortion
8 algorithms: ArcTan, Tape, Tube, Fuzz, Rectify, Half Rectify, Diode, Foldback — 2× oversampled via polyphase IIR.
Hermite Delay
4-point Hermite interpolation, one-pole LP in feedback path, DC blocker. Zero pitch zipper noise.
Bit Crusher
TPDF dither with dual Xorshift PRNG for true-colour quantisation noise and ZOH sample-rate reduction.
Chorus & Phaser
Classic modulation effects with tempo-sync and per-channel routing via the modulation matrix.
Master Compressor
Full ADSR control with sidechain, makeup gain, and a configurable hard limiter ceiling.
04 / Modulation

Route everything.
Control anything.

2× LFO per Channel

Syncable to host tempo. Routes to 140+ destinations including filter cutoff, pitch, pan, reverb send, and every per-step parameter.

Shapes: Sine, Triangle, Saw, Square, Random, S&H
2× Mod Envelope per Channel

One-shot ADSR triggered on every step hit. Shape any parameter with a precise, repeatable transient envelope.

Full ADSR with logarithmic/linear/exponential curves
Per-Step Automation Lanes

Pitch, volume, pan, probability, gate, micro-offset, ratchet, morph, mutation — each step can diverge from the channel default.

Fully integrated into Song Mode per-pattern snapshots
05 / Architecture

Forged in
Rust.

Memory safety and real-time guarantees are not optional features — they are architectural necessities. TOMiC makes zero dynamic allocations on the audio thread. Ever.

Audio thread allocationsZero — lock-free triple-buffer design
Denormal protectionHardware-level FTZ/DAZ via MXCSR
DSP sample-rate awarenessAll components fully dynamic — 44.1 / 48 / 96 kHz
LanguageRust — memory safety, no garbage collector
Plugin formatsVST3, CLAP, Standalone
PlatformsWindows, Linux (macOS in development)
RAM footprint~256 MB typical, no streaming allocation spikes
DAW compatibilityOMNi DAW, Reaper, Ableton Live 12+, Bitwig Studio, and more
06 / Workflow

No friction.
Only flow.

20-Step Undo / Redo
Full history for all sequencer edits. Ctrl+Z / Ctrl+Y always available.
MIDI CC Learn
Map any hardware knob or fader to any TOMiC parameter with per-mapping override values.
MIDI & Audio Export
Export the full song chain or individual channel patterns as MIDI files. WAV 16/24/32-bit, AIFF, 44.1–96 kHz.
MicroTonic Import
Load .mtpreset and .mtdrum files directly. Migrate your MicroTonic library with one click.
UI Scaling
80% / 100% / 125% / 150% — crisp at every DPI, including high-resolution displays.
Clip Launch Mode
Per-channel independent start/stop queuing for live performance. Arm, launch, kill — on the fly.
TOMiC mascot — hooded cosmic drummer
Free. Open. Yours.
FREE

TOMiC is free and open to the community, developed with care by Tomasz Głuc — the creator of OMNi DAW.

↓ Download TOMiC

VST3 · CLAP · Standalone  ·  Windows · Linux  ·  v0.1.0-alpha